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DigiBC announces 2020/21 Board of Directors
Tuesday, October 20, 2020Company Profile | Follow Company
Vancouver, BC, October 20, 2020--(T-Net)--DigiBC, the Interactive & Digital Media Industry Association of British Columbia has announced its 2020/21 Board of Directors.
Having served 15 years as a director for DigiBC, Catherine Warren is stepping down, and Kay Wong-Alafriz joins the board as a newly elected director.
"The DigiBC Board is grateful to Catherine Warren for the valuable contributions she made to the association's development during her 15-year tenure as a director. We are also delighted to welcome Kay Wong-Alafriz and have her join us in guiding DigiBC's mission to support the success of the creative technology industry in our province," says Board Chair Jon Lutz.
DigiBC's board membership reflects the broad spectrum of the creative technology industry in BC, with representatives from the animation, VFX, video game and interactive sectors. Board members are based in the Okanagan, Lower Mainland and on Vancouver Island.
The 2020/21 DigiBC Board of Directors (newly elected):
Kay Wong-Alafriz, CFO, Kabam
The 2020/21 DigiBC Board of Directors (returning/re-elected):
Jon Lutz, VP, Strategy & Finance, Electronic Arts (Board Chair)
Karam Bayrakal, Partner, Fasken LLP (Board Secretary)
Lance Davis, CFO, Biba Ventures // Director, Boule Management (Board Treasurer)
Sharon Taylor, COO, Animal Logic
Peter Greenwood, CFO, Blackbird Interactive
James Hursthouse, CSO, AMPD Technologies
Sam Fisher, CEO, Hyper Hippo Productions
Jeanne-Marie Owens, VP, Operations, Phoenix Labs
Tim Teh, Founder & CEO, Kano
Nick Facey, Lead - Industry Solutions, Unity Technologies
Sara Maseko, Controller, SkyBox Labs
Sarah Nathanson, General Counsel, Atomic Cartoons / Thunderbird
Stephane Morichere-Matte, Principal Program Manager, The Garage (Microsoft)
Full bios on each of the board members can be found here.
About DigiBC
Founded in 1998, DigiBC (previously New Media BC) is the voice of the creative technology industry in BC which includes Video Games, Interactive Media, Animation & VFX and Mixed Reality (AR/VR). Providing school-based programs to BC students, DigiBC believes the creative technology sector is the place for young people to build fascinating careers, whether as coders, artists, producers or audio engineers. DigiBC is a member-based, not-for-profit organization that provides value to its members through government relations, education programming for future talent, community events, and professional development training.
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DigiBC - The Digital Media and Wireless Association of BC
Vancouver, BC (Non-Tech Sectors)
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